Part Two of the Beyond the Supernatural game, ran by Dan.
With an unidentified, but potentially dangerous chemical in their hands, the vigilantes of Cascade have drawn some unfortunate attention. What happens when the street-level heroes attract the gaze of the city's most powerful crime organizers, the Arbiters?
Why do I always get drug into everything at the wrong time?
Matt Burch takes the helm of Cascade to deal with the aftermath of Manik. There's a Marsh in flames, a crashed semi, and a very confused Kelly Sharpe. What's not to like?
OH right, we still got that plot device that needs settled.